![]() Once you’re inside speak with Tuatana to learn that he’s been waiting for a shipment of supplies, which haven’t arrived yet. To find it simply open up your map with M and locate the house atop the hill just to the right of the crumbled temple. In order to start his quest up you’ll need to head to the blacksmith’s shop ion Gilded Vale. Once your decision is made, select it in the conversation options and finish up the quest. Doing this will net you 10CP from Aufra(along with the 20CP you received at the start), and a Cloak of Minor Protection upon your return to speak with Ranga. Doing so will net a 10CP reward (along with the 20CP you received at the start) from Aufra, as well as a Potion of Minor Regen, Potion of Minor Recovery, and a Potion of Minor Stamina from Ranga for killing the Xaurips.ī: Lie to Aufra, and allow her to believe that the placebo potion will help her. You can eitherĪ: Tell Aufra the truth and admit that the potion is simply a placebo. This is the tricky part, as you’ll need to decide which final quest decision fits your play-style and character better. Once you’re inside, speak with her, and hand over the potion. Head back to Guilded Vale and then move straight to Aufra’s house. Rest before you continue traveling – thankfully you can rest for free at Ranga’s camp – and then head back to Gilded Vale after buying or selling any items through Ranga. Unfortunately it’s a placebo, so you’re going to need to make a moral decision on things before this quest ends. Hand over the spores when asked to, and take the potion that she gives you. Now head back out of the cave and speak with Ranga again. Defeat the Sporelings and then head around the corner and take out the Dank Spore before collecting all of the spores they drop. This will ensure your party isn’t taking damage from the Dank Spore, as well as removing the threat of any party members being charmed by the Dank Spore’s attacks. The easiest way to deal with the Sporelings is to lure them away from the Dank Spore and around the corner. Once you’ve defeated the Xaurips, return to Ranga, and you’ll then be asked to clear the Sporeling and Dank Spore threat from the nearby cave. While you’re busy clearing out the hostilities of the area, you might as well defeat the five Guls in the southeastern area in order to clear the peninsula so you can grab the items hidden there. There are also a few guarding a Sea Cave nearby. There are the two groups which you probably defeated on your way to meet Ranga, as well as a camp of them up in the northeastern area of the map. To advance the quest you’ll need to remove all of the Xaurip threats from the map. ![]() Quest Info Updated: Clear out the Xaurips. Once you speak to Ranga mention that Aufra sent you, and you’ll be asked if you are the one who slayed the Xaurips on the way here. Continue moving through this new area, taking out any roaming Xaurips you come into contact with, until you reach the camp where Ranga and her assistant have setup. To reach Anslog’s Compass you’ll need to travel south through Magran’s Form and then make your way to the southern exit to reach Anslog’s Compass. New Quest Info: Travel to Anslog’s Compass and speak to Mother Ranga. However, after speaking with her she’ll ask for your help, at which point she will offer you 20 CP up front to travel to Anslog’s Compass and speak with an Aumauan healer named Mother Ranga to obtain goods to keep her child from being born without a soul.Īccept the quest and then head out into town and continue with your main quest until you are able to travel to Anslog’s Compass. You can also share the news of the caravan being hit, as well as the death of her sister Calisca if you choose to. Speak with her inside to learn that she is expecting a child, and is worried that the child will be hollowborn. To get it started you’ll want to head to Aufra’s house in Gilded Vale. This first side quest is found within Act 1. but beyond this point there will be spoilers, lots and lots of nitty gritty beautiful spoilers. Luckily, there are plenty of Side Quests and Tasks to be completed throughout Dyrwood, and these quests and tasks open up as soon as players reach the first stop on their journey, Guilded Vale. This makes exploration and quest completion the only ways to earn experience towards leveling up your party. However, unlike traditional role-playing-games Pillars of Eternity doesn't reward players with experience points for defeating enemies in combat. Pillars of Eternity is a massive game filled with interesting characters, beautiful environments, and plenty of things to do.
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